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EasyRoads3D V2.2.1 [REPACK]



EasyRoads3D V2.2.1: The Ultimate Tool for Road and Terrain Generation




Are you looking for a way to create realistic and immersive roads and terrains for your games or simulations? Do you want a tool that is easy to use, fast, and powerful? If so, you should check out EasyRoads3D V2.2.1, the latest version of the popular road and river creation editor tool for the Unity Game Engine.




EasyRoads3D V2.2.1



EasyRoads3D V2.2.1 is a marker-based tool that allows you to simply click on the terrain to layout the shape of your road or river, and then customize it with various options such as width, resolution, material, texture, shape, and more. You can also add side objects along your roads such as trees, fences, lamps, signs, etc.


EasyRoads3D V2.2.1 also supports automatic terrain deformation, road crossing detection, bridges, tunnels, intersections, traffic signs, and more. You can create complex road networks and landscapes in minutes with EasyRoads3D V2.2.1.


In this article, we will show you how to use EasyRoads3D V2.2.1 to create stunning roads and terrains for your projects.


Getting Started with EasyRoads3D V2.2.1




To get started with EasyRoads3D V2.2.1, you need to have Unity installed on your computer. You can download Unity from www.unity3d.com.


Next, you need to download EasyRoads3D V2.2.1 from the Unity Asset Store or from www.easyroads3d.com. EasyRoads3D V2.2.1 is currently on sale for $22.50 (50% off) until April 2023. You can also try the free version of EasyRoads3D before buying the full version.


Once you have downloaded EasyRoads3D V2.2.1, you need to import it into your Unity project. To do this, go to Assets > Import Package > Custom Package and select the EasyRoads3D package file.


After importing EasyRoads3D V2.2.1, you will see a new menu item called EasyRoads3D in the Unity toolbar. Click on it and select New Road Network to create a new road network object in your scene.


Creating Roads with EasyRoads3D V2.2.1




To create roads with EasyRoads3D V2.2.1, you need to have a terrain object in your scene. If you don't have one, you can create one by going to GameObject > 3D Object > Terrain.


Next, select the road network object in your hierarchy and click on the Add Road button in the inspector panel. This will enable the road creation mode.


Now, you can click on the terrain to place road markers that define the shape of your road. You can also hold down the Shift key and drag on the terrain to draw a spline curve that will be converted into road markers.


You can adjust the position and rotation of each road marker by selecting it and using the handles or the transform tools in the scene view.


You can also change the width, resolution, material, texture, shape, and other properties of your road by selecting it and using the inspector panel or the toolbar buttons.


To finish creating your road, click on the Finalize Road button in the inspector panel or press Enter on your keyboard.


Adding Side Objects with EasyRoads3D V2.2.1




One of the features that makes EasyRoads3D V2.2.1 stand out is the ability to add side objects along your roads such as trees, fences, lamps, signs, etc.


To add side objects with EasyRoads3D V2


2.1, you need to have some prefabs that you want to use as side objects in your project folder.


Next, select the road network object in your hierarchy and click on the Side Objects button in the inspector panel or press S on your keyboard.


This will open the Side Object Manager window, where you can add, edit, and remove side objects for your roads.


To add a new side object, click on the Add button and select a prefab from your project folder. You can also drag and drop a prefab into the Side Object Manager window.


Once you have added a side object, you can change its name, type, material, layer, tag, and other settings in the inspector panel.


You can also assign a custom script to your side object if you want to add some functionality or logic to it.


To place side objects along your roads, select the road object in your hierarchy and click on the Side Objects button in the inspector panel or press S on your keyboard.


This will open the Side Object Editor window, where you can see all the side objects that are available for your road.


To activate a side object for your road, check the box next to its name. You can also adjust the density, offset, rotation, scale, and randomization of each side object using the sliders or the input fields.


You can also use the buttons at the bottom of the Side Object Editor window to apply side objects to all roads, clear side objects from all roads, or refresh side objects.


Creating Rivers with EasyRoads3D V2.2.1




EasyRoads3D V2.2.1 also allows you to create rivers and waterways with the same ease and flexibility as roads.


To create rivers with EasyRoads3D V2.2.1, you need to have a water shader or a water prefab that you want to use for your river in your project folder.


Next, select the road network object in your hierarchy and click on the Add Road button in the inspector panel. This will enable the road creation mode.


Now, you can click on the terrain to place road markers that define the shape of your river. You can also hold down the Shift key and drag on the terrain to draw a spline curve that will be converted into road markers.


You can adjust the position and rotation of each road marker by selecting it and using the handles or the transform tools in the scene view.


You can also change the width, resolution, material, texture, shape, and other properties of your river by selecting it and using the inspector panel or the toolbar buttons.


To finish creating your river, click on the Finalize Road button in the inspector panel or press Enter on your keyboard.


Now, you need to assign a water shader or a water prefab to your river. To do this, select the river object in your hierarchy and click on the Water button in the inspector panel or press W on your keyboard.


This will open the Water Editor window, where you can see all the water shaders and water prefabs that are available for your river.


To assign a water shader or a water prefab to your river, check the box next to its name. You can also adjust


a bridge or a tunnel. To do this, select the road marker that you want to make a bridge or a tunnel and click on the Bridge/Tunnel button in the inspector panel or press B on your keyboard.


This will open the Bridge/Tunnel Editor window, where you can see all the bridge and tunnel prefabs that are available for your road.


To assign a bridge or a tunnel prefab to your road marker, check the box next to its name. You can also adjust the position, rotation, scale, material, texture, and other settings of your bridge or tunnel prefab using the inspector panel or the scene view.


You can also use the buttons at the bottom of the Bridge/Tunnel Editor window to apply bridges or tunnels to all road markers, clear bridges or tunnels from all road markers, or refresh bridges or tunnels.


Creating Custom Connections with EasyRoads3D V2.2.1




EasyRoads3D V2.2.1 also allows you to create custom connections with your own models and prefabs.


To create custom connections with EasyRoads3D V2.2.1, you need to have a connection model or a connection prefab that you want to use for your connection in your project folder.


Next, select the connection object that you want to make a custom connection and click on the Custom Connection button in the inspector panel or press U on your keyboard.


This will open the Custom Connection Editor window, where you can see all the custom connection models and prefabs that are available for your connection.


To assign a custom connection model or prefab to your connection object, check the box next to its name. You can also adjust the position, rotation, scale, material, texture, and other settings of your custom connection model or prefab using the inspector panel or the scene view.


You can also use the buttons at the bottom of the Custom Connection Editor window to apply custom connections to all connections, clear custom connections from all connections, or refresh custom connections.


Conclusion




In this article, we have shown you how to use EasyRoads3D V2.2.1 to create stunning roads and terrains for your games or simulations. We have covered how to create roads, rivers, side objects, intersections, bridges, tunnels, and custom connections with EasyRoads3D V2.2.1.


EasyRoads3D V2.2.1 is a powerful and flexible tool that can help you create realistic and immersive environments with ease and speed. You can download EasyRoads3D V2.2.1 from the Unity Asset Store or from www.easyroads3d.com. EasyRoads3D V2.2.1 is currently on sale for $22.50 (50% off) until April 2023. You can also try the free version of EasyRoads3D before buying the full version.


We hope you enjoyed this article and learned something new about EasyRoads3D V2.2.1. If you have any questions or feedback, please feel free to leave a comment below or contact us at support@easyroads3d.com. Thank you for reading!


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Creating Custom Shapes with EasyRoads3D V2.2.1




EasyRoads3D V2.2.1 also allows you to create custom shapes for your roads and rivers.


To create custom shapes with EasyRoads3D V2.2.1, you need to have a shape model or a shape prefab that you want to use for your road or river in your project folder.


Next, select the road or river object that you want to make a custom shape and click on the Shape button in the inspector panel or press H on your keyboard.


This will open the Shape Editor window, where you can see all the shape models and prefabs that are available for your road or river.


To assign a shape model or prefab to your road or river object, check the box next to its name. You can also adjust the position, rotation, scale, material, texture, and other settings of your shape model or prefab using the inspector panel or the scene view.


You can also use the buttons at the bottom of the Shape Editor window to apply shapes to all roads or rivers, clear shapes from all roads or rivers, or refresh shapes.


Creating Custom Materials with EasyRoads3D V2.2.1




EasyRoads3D V2.2.1 also allows you to create custom materials for your roads, rivers, bridges, tunnels, intersections, and side objects.


To create custom materials with EasyRoads3D V2.2.1, you need to have a material that you want to use for your object in your project folder.


Next, select the object that you want to make a custom material and click on the Material button in the inspector panel or press M on your keyboard.


This will open the Material Editor window, where you can see all the materials that are available for your object.


To assign a material to your object, check the box next to its name. You can also adjust the color, texture, normal map, specular map, emission map, and other settings of your material using the inspector panel or the scene view.


You can also use the buttons at the bottom of the Material Editor window to apply materials to all objects of the same type, clear materials from all objects of the same type, or refresh materials.


Creating Custom Prefabs with EasyRoads3D V2.2.1




EasyRoads3D V2.2.1 also allows you to create custom prefabs for your roads, rivers, bridges, tunnels, intersections, side objects, and custom connections.


To create custom prefabs with EasyRoads3D V2.2.1, you need to have a prefab that you want to use for your object in your project folder.


Next, select the object that you want to make a custom prefab and click on the Prefab button in the inspector panel or press P on your keyboard.


This will open the Prefab Editor window, where you can see all the prefabs that are available for your object.


To assign a prefab to your object, check the box next to its name. You can also adjust the position, rotation, scale, material,


Conclusion


In this article, we have shown you how to use EasyRoads3D V2.2.1 to create stunning roads and terrains for your games or simulations. We have covered how to create roads, rivers, side objects, intersections, bridges, tunnels, custom connections, custom shapes, custom materials, and custom prefabs with EasyRoads3D V2.2.1.


EasyRoads3D V2.2.1 is a powerful and flexible tool that can help you create realistic and immersive environments with ease and speed. You can download EasyRoads3D V2.2.1 from the Unity Asset Store or from www.easyroads3d.com. EasyRoads3D V2.2.1 is currently on sale for $22.50 (50% off) until April 2023. You can also try the free version of EasyRoads3D before buying the full version.


We hope you enjoyed this article and learned something new about EasyRoads3D V2.2.1. If you have any questions or feedback, please feel free to leave a comment below or contact us at support@easyroads3d.com. Thank you for reading! d282676c82


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